All work
Dino Mascot
- Client
- Osaurus
- Format
- Interactive character
- Year
- 2026
- Credits
- Character rigging, Rive logic and state machine architecture
Process
The idea was to turn Osaurus's mascot, a static icon, into a live status indicator. We built a single Rive rig that is reused across every agent: a state machine with movement, emotional reactions and actions tied to what the agent is doing, plus a lip-sync layer and expressions that react on their own. Headwear, accessories and even the dinosaur species swap on the same skeleton, and it is all light enough to drop into a native Mac app.

